Product Description
Redemptor Dreadnoughts are giant war machines that crush bone and splinter skulls as they bludgeon through enemy ranks. Taller, broader and more cu...
A tape measure, marked in inches or centimetres, is required to measure movement distances and the range of weapons and abilities.
The Games Workshop Tape Measure extends to 10ft/120", is marked in...
Chaos Terminators are clad in hulking, corrupted armour, and each of these murderous brutes is akin to a walking tank. Spikes and horns give them a monstrous appearance, and their powerful array of...
Product Description
Bladeguard Veterans are inexorable warriors, advancing relentlessly with blades held high – the very image of noble knights of myth. Members of the...
The Tyranids are an all-consuming alien swarm from beyond the known galaxy. Driven by the vast and ineffable intellect of the Hive Mind, their tendrils drive into fresh systems with every passing h...
Product Description
Commanders of the Tyranid swarm, Hive Tyrants are the enactors of the Hive Mind's will. Massively powerful creatures, every part of their body is p...
Product Description
Powering into battle on a trio of articulated track units, the Myphitic Blight-hauler is a light Daemon Engine that provides the Death Guard with h...
The Leman Russ is the primary battle tank of the Astra Militarum, forming the spearhead of countless armoured columns. Those enemies that do not fall to the bombardment of their cannons and numerou...
Born soldiers, the Shock Troops of Cadia are trained for military service from the moment they can hold a rifle. Long years of rigorous firing drills have forged them into expert sharpshooters, ski...
A strong core of reliable and adaptable warriors that can lay down fire while advancing or holding down terrain is an invaluable aid to any tactician. In the case of strike forces bolstered by Prim...
Designed to be used with the Citadel Texture range of paints, this texture spreading tool (M Texture) places detailed, interesting bases within easy reach for your miniatures. The double-ended tool...
You may have noticed a common theme amongst models and scenery pieces from the Warhammer 40,000 and Warhammer Age of Sigmar ranges – skulls. They’re everywhere, decorating the walls of Khornate kee...
Modern Citadel plastic kits are packed with details, extras, and add-on bits, including some very small pieces. The Citadel Tools design team had these fine details in mind when they redesigned the...
It’s here. The moment you’ve been waiting for. It’s time to open the lid on the jam-packed launch box for the new edition of Warhammer 40,000 – Leviathan.
As the name suggests, Leviathan is an abso...
Stepping out from the fog of war come the Rubricae. Many of these undying warriors were psykers in their own right, before an ancient curse damned them to an eternity ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '