The vampire Deintalos dwells in the darkness of Harrowdeep – a lurking menace eager to snare those who walk its labyrinthine passages. His experiences with the Force Dynamic – the arcano-electric f...
The Death Guard are the greatest champions of the Plague God, Grandfather Nurgle, his favoured spreaders of his bounteous gifts. Look upon them and see the signs: pus seeping from festering wounds ...
Dans les ténèbres d'un lointain futur, il n'y a que la guerre. La galaxie tremble dans le poing d'acier d'une guerre dévorante. L'Imperium chancelle au bord de l'annihilation, assailli de toutes p...
Product Description
Razorbacks are common variations of the Rhino chassis that can be armed with a variety of powerful turret-mounted heavy weapon systems that offer t...
Choking the air above the Nighthaunt host are the most numerous of its warriors - the Spirit Hosts. These are the souls of the damned, stripped of body and identity, and they scream endlessly fo...
The Soul Wars are over, but a new conflict brews in the Realm of Beasts. It is a time of great change in the Mortal Realms. A surge of life sweeps across the eight realms to force back the tide of...
Product Description
Support troops who truly live up to their name, the Space Marine Devastators deliver the Emperor’s judgment via stunning displays of brutal firepower. Missiles slam into ranks o...
Warhammer Age of Sigmar is a tabletop strategy game of fantasy warfare. Whether you command the valiant Stormcast Eternals, the wicked Kruleboyz Orruks, or one of the many other factions fighting f...
Infernus Marines are close assault specialists, sending jets of burning promethium into enemy trench lines and bunkers with their pyreblasters, ensuring no foe escapes their fiery wrath. This box i...
In the grim darkness of the far future, there is only war. Across the far-flung worlds of the Imperium of Mankind, in a galaxy riven by warp storms and unceasing conflict, the armies of Humanity b...
An Astra Militarum Novel Commissar Severina Raine and the 11th Antari Rifles fight to subdue a Chaos cult burning across the Bale Stars. Little does Raine realise the key to victory lies in her ow...
Aggressive and rebellious, Commander O'Shovah is an undisputed master of Mont'ka, the T'au metastrategy of the Killing Blow. Piloting his crimson battlesuit, he carves a bloody path into the enemy,...
Although many battlefields quickly turn into muddy quagmires when combat begins, armies often march across verdant fields when on the warpath. With many realms and worlds sporting at least some gre...
Ideal for filling in small gaps on miniatures, Liquid Green Stuff has been designed for hobbyists and enthusiasts who want a smooth, even finish when converting or modifying their models. Water ...
Scraping tool designed to remove evidence of the casting process before you paint your models
Narrow nose and ergonomic handle allow for nimble work and reduced hand fatigue
Notch in the back of ...
Scraping tool designed to remove evidence of the casting process before you paint your models
Narrow nose and ergonomic handle allow for nimble work and reduced hand fatigue
Notch in the back of ...
Air paints pair seamlessly with the rest of the Citadel Colour range, featuring a thinner formulation that makes them work perfectly with your airbrush.
Product Description
Swift and deadly, T'au Commanders pilot battlesuits of intimidating size and power. Of course, simply piloting a huge battlesuit doesn't automatica...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '